Murlocs, Harpies, and Wolvar, Oh My! | Dragons! | Flock Together | The Lil' Necromancer | ![]() |
Master of Magic | Ragnaros, Watch and Learn | Best of the Beasts | Aquatic Acquiescence | Roboteer |
35
35
Average rating: |
5 |
Ratings: |
49 |
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1 |
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Any Level 25+ Critter
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DragonsAfterDark: Updated 3 June 22 for some efficiency changes. Happy battling!
Script thanks to Ratsch |
Breed Script |
2 | 5.0 ![]() |
35 ![]() |
115
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1:55
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17 | ![]() |
2 | Script |
2 | 5.0 ![]() |
4 ![]() |
115
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1:55
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16 | ![]() |
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3 |
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Snails all day.
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Script |
2 | 5.0 ![]() |
2 ![]() |
128
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2:08
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17+ | ![]() |
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4 |
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Any Level 25+ Critter
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2 | 4.5 ![]() |
2 ![]() |
150
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2:30
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20 | ![]() |
Incl. steps:
Any Level 25+ Critter
Skills: Any
Breed: Any
Substitutes:
1 / 13
1 / 6
DragonsAfterDark: Updated 3 June 22 for some efficiency changes. Happy battling!
Script thanks to Ratsch
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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I somehow question his abilities as a trapper, considering most of his pets are not exactly alive.
6
Ratsch#21832
wrote on 2022-12-25 01:22:31
standby [enemy.aura(Untot:242).exists && enemy(#1).active]
use(Panzerschild:310) [enemy.aura(Untot:242).exists && enemy(#2).active]
use(Stampede:163) [enemy.aura(Ausweichen:311).exists]
use(Ausweichen:312) [enemy(#2).active && enemy.round=3]
use(Schlaghagel:360)
use(Panzerschild:310) [!self.aura(Panzerschild:309).exists]
use(Tauchen:564) [enemy(#3).active]
use(Schleimberührung:445)
use(#1)
change(next)
1
Coffe#21587
wrote on 2022-12-24 10:16:56
18
PruShendralar wrote on 2017-07-04 17:53:46
if [enemy(#1).active]
ability(Flurry) [enemy.round=1]
ability(Stampede) [enemy.round=2]
ability(Stampede) [enemy.aura(Undead).exists]
ability(Flurry)
endif
if [enemy(#2).active]
ability(Dodge)
ability(Flurry)
change(#2) [self(#1).dead]
endif
if [enemy(#2).active]
ability(Shell Shield) [self.round=1]
ability(Shell Shield) [enemy.aura(Undead).exists]
ability(Ooze Touch)
endif
if [enemy(#3).active]
ability(Dive)
ability(Ooze Touch)
endif
ability(#1)
3
Sannleikur wrote on 2017-07-09 06:01:03
1
zaftig
wrote on 2019-11-17 23:41:42
-_-
(edit: the mean comment I was responding to has thankfully been removed.) (edited)
1
ProfBela
wrote on 2020-07-28 12:20:30
1
Michi
wrote on 2022-12-22 00:24:39
2
Irix
wrote on 2021-01-16 12:53:36
1
spottsy
wrote on 2020-11-12 20:06:16
1
Moscato
wrote on 2020-11-05 16:51:48
3
Evil wrote on 2016-10-21 19:50:26
Call Darkness-> Crouch when undead is up to cast Dodge (which is 2nd round) and spam Sneak Attack.
When Rat dies switch to Silkbead Snail H/S 1/2/1 (or probably ANY Snail)
Dive -> Ooze Touch and its over.
0
Anonymous wrote on 2016-11-02 10:08:05
0
Anonymous wrote on 2016-12-07 12:40:57
0
loki wrote on 2017-01-22 14:08:45
2
katiefraggle
wrote on 2018-04-19 01:53:32
0
Hex wrote on 2017-06-05 20:19:03
0
Ruta wrote on 2017-05-16 14:55:03
0
TheGrandmaGamer wrote on 2017-04-09 23:43:01
I just made a little adjustment.
I started my rabbit with Stampede and followed that with Flurry. Mist Wraith dodged the last round of Stampede but my Flurry still benefited from the double damage from the Stampede. It was only a 2 hit Flurry but almost finished him right there. That probably didn't make that much difference in the fight but he was dead next round.
I was thinking about trying another change when I am finished with Family Familiar on Jarrun. I will try my Snail's dive instead of shell shield when Crawdead has his death-round. I'd like to see Gnaw walk into a big hit instead of making me take one from his first round! LOL
It is not a necessary change since my 3rd pet was a snail and ended up with almost 1400 health when it was over, but I am curious.
Thanks again.
0
gent wrote on 2017-01-22 15:13:40
0
Emerson wrote on 2016-12-23 22:00:03
0
Eric the Epic wrote on 2016-12-07 15:00:40
0
Llua wrote on 2016-12-07 02:41:32
0
Bix wrote on 2016-11-02 06:31:53
0
stella wrote on 2016-10-21 15:27:44
0
Eilistraee wrote on 2016-10-18 13:05:24
0
Gráinne
wrote on 2016-10-18 11:26:56
0
Jeack wrote on 2016-09-24 23:15:49
This avoids snail breed from effecting strat (mine would die before I could cast dive).
1
Koru08#1614
wrote on 2023-07-14 06:26:12
2
Adrelisa#21509
wrote on 2021-06-25 05:25:37
if [enemy(#1).active]
ability(Шквал) [enemy.round=1]
ability(Уклонение) [enemy.round=2]
ability(Звериный натиск) [enemy.round=3]
ability(Звериный натиск) [enemy.aura(Undead).exists]
ability(Шквал)
endif
if [enemy(#2).active]
ability(Уклонение)
ability(Шквал)
change(#2) [self(#1).dead]
endif
if [enemy(#2).active]
ability(Панцирный щит) [self.round=1]
ability(Панцирный щит) [enemy.aura(Undead).exists]
ability(Липкий мазок)
endif
if [enemy(#3).active]
ability(Нырок)
ability(Липкий мазок)
endif
ability(#1)
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